Beijing-based Cocos, which develops the open-source Cocos Creator engine for 2D and 3D games, used by 1.4M developers to date, raises a $50M Series B (Dean Takahashi/VentureBeat)

cocos 2d 3d 1.4m 50m seriestakahashiventurebeat

Beijing-based Cocos, which develops the open-source Cocos Creator engine for 2D and 3D games, used by 1.4M developers to date, raises a $50M Series B  —  Cocos Technology said it has raised $50 million to fuel the growth of its open source Cocos Creator game engine.
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Katherine is a passionate digital nomad with a major in English language and literature, a word connoisseur who loves writing about raging technologies, digital marketing, and career conundrums.

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